b. Utility
$TEAM Utility
i. Ownership of DAO assets
ii. Partial ownership of eSports teams owned by TEAM DAO
iii. Income generation from web2 eSports teams & web3 gaming
iv. Fees from marketplace
v. $TEAM staking requirements to meet eSports players and own wTEAMs
vi. Ecosystem payments for coaches / upgrading
vii. Staking vaults
viii. DAO participation
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