b. Utility

$TEAM Utility

i. Ownership of DAO assets

ii. Partial ownership of eSports teams owned by TEAM DAO

iii. Income generation from web2 eSports teams & web3 gaming

iv. Fees from marketplace

v. $TEAM staking requirements to meet eSports players and own wTEAMs

vi. Ecosystem payments for coaches / upgrading

vii. Staking vaults

viii. DAO participation

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